Age/Gender: 20, Male
Location: Skaraborg, Sweden
Job: Codin 'n stuffs
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tl;dr version
NG-Medals.com, how improve?
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Alright, here is another news post about about my site NG-Medals.com :P
First off: NG switched things around in the HTML source code for medals recently (which I run through a script instead of manually adding everything), so until I had some time to modify my tools for these changes I was a bit behind on adding medal games. It is however fixed now, and better than ever.. Although no one but me will ever know I suppose ;)
Anyhow, moving on, this is some exciting stuff so hang in there :)
I know it seems like nothing is happening with the site, and that is due to the simple fact that there really isn't (except for keeping the database up to date). I have however been working a little on and off on a small redesign, and I'm aiming for a layout much like the one you can see here. Now, I'm mainly doing this site because I think it's fun, but also at least as much for the community (that means you!), so what are your thoughts on this? Is there some feature that you are dieing for the new version of the site to have?
I can't promise that you will see a finished redesign anytime soon, updating my script tools gave me some motivation so hopefully it wont take very long, but no matter when this happens I will make sure to go back to this post for feedback so it's in no way a waste of time to comment!
Some things I already have in mind (I will update this with your suggestions!):
- Possibility to hide already acquired medals (I'm having a couple of different ideas on how to solve this, hopefully it will be more or less automatic)
- User contributed tips for each medal in a more sophisticated way than comments (but the comment feature will remain)
-Completely automatized game updates (probably hourly), which makes it possible to send out emails to subscribers when a new game is added
- NG graphics (confirmed)
- Rating system for the medals' difficulty
I just figured I should drop a line or two here about becoming a mod :)
Thanks all who've congratulated me, I will do my best to keep the forums clean for your sake!
37 comments | Log in to comment! | Share this!I'm fiddling around with XNA game development.
You know that stuff you use to make indie games for Xbox.
It's cool.
Updated: 10/09/09 7:20 PM 13 comments | Log in to comment! | Share this!Do I need to elaborate?
If yes:
Also
Same context (important WC qualifier match), same teams, same stadium, same goal, same scorer, almost exactly four years earlier:
I've had a productive day :)
Click this link
or this
or perhaps this.
You might as well click this one
because it doesn't really matter :D
It's still in beta, but I just finished up the essential functions, all I'm going to do before the first 'official' release is add more stuffz to the database. But check it out in the meantime, keep an eye out for bugs and typos, and tell me what you think :)
(Half-assed screenie below)
EDIT: I still consider it Beta, but I suppose that it has been officially launched, so go ahead and use it. k?

...ruinin teh Malteses' day!
Magnificent bastards.. :)

Cheat2Win today became my second game to reach one million views!
Since I think that the question will come up: I have a sequel in mind, but I have stuff to do before might get on that. Ideas and suggestions are welcome btw :)
That is all.
Updated: 05/07/09 4:51 PM 14 comments | Log in to comment! | Share this!