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knugen

Age/Gender: 20, Male
Location: Skaraborg, Sweden
Job: Codin 'n stuffs

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Entry #49

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knugen

XNA

Posted by knugen Oct. 9, 2009 @ 7:20 PM EDT

I'm fiddling around with XNA game development.

You know that stuff you use to make indie games for Xbox.

It's cool.

Updated: 10/09/09 7:20 PM Log in to comment! | Share this!

The People Have Spoken

13 Comments

Oct. 11, 2009 | 7:33 AM Assios says:

Cool

http://www.youtube.com/watch?v=bJF7zk W4oR4 :D :D

Oct. 11, 2009 | 12:22 PM knugen responds:

Old shit :D


Oct. 11, 2009 | 2:04 PM Assios says:

yeah, but I realised it yesterday ;P hahah


Oct. 12, 2009 | 6:20 AM Qwazal says:

We're no strangers to love
You know the rules and so do I
A full commitment's what Im thinking of
You wouldn't get this from any other guy
I just wanna tell you how Im feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've know each other for so long
Your hearts been aching
But you're too shy to say it
Inside we both know whats been going on
We know the game and were gonna play it
And if you ask me how Im feeling
Don't tell me you're too blind to see
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Give you up. give you up
Never gonna give
Never gonna give, give you up
Never gonna give
Never gonna give, give you up
We've know each other for so long
Your hearts been aching
But you're too shy to say it
Inside we both know whats been going on
We know the game and were gonna play it
And if you ask me how Im feeling
Don't tell me you're too blind to see
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you

Oct. 12, 2009 | 6:33 AM knugen responds:

Oh dear, I can't even go to my userpage without getting rick rolled :(


Oct. 12, 2009 | 1:26 PM zrb says:

ME TOO ! First AS2 OOP then AS3 OOP then that..this might take me a year to 5 D:

You better be making the next Castle Crashers in a few months from now >:C

Oct. 12, 2009 | 5:03 PM knugen responds:

psh.. CC? I'm aiming way higher, retail games wont stand a chance against my creations >:D

The odds of me actually finishing something are pretty damn slim though, so I guess you will never know :P


Oct. 12, 2009 | 11:40 PM K-Guare says:

I'm happy to announce my current forum signature
is based on your old user header, because I thought it
was interesting, and I'm completely unoriginal.

<3

Oct. 13, 2009 | 2:08 PM knugen responds:

You do realize this means I have
no choice but to steal your poem
style writing? :D


Oct. 14, 2009 | 4:42 PM 7IsUnlucky says:

god damnit man I know _currentframe is read-only
Learn to read

Oct. 14, 2009 | 4:58 PM knugen responds:

If you do then it must be one of the only things you do know, because this code of yours simply can't be interpreted in any other way than that you're trying to write to it.

_root.movie._currentframe = this._x - xxx._x;

Learn logical thinking.


Oct. 28, 2009 | 12:17 AM andrease says:

If you make a Xbox indie game, i expect a free copy, for no apparent reason at all!
Btw, can you export a flash game into a indie game, or would you need to code it all in VB/C++?

Oct. 28, 2009 | 12:29 AM knugen responds:

Haha, seeing how I soon went back to working with Flash again after writing this I think I dare promise you a free copy if I ever make a game :) Not saying I wont pick it up again, but for now I will stay with what I'm comfortable with.

Indie games are made with C# and the XNA framework, don't know if there are any other possibilities, but it's the most common. Converting Flash games to an Xbox game wold require you to port it manually though I'm sure :(


Oct. 29, 2009 | 7:19 PM Twilight says:

You should code the Art Forum's game.

please please please

Oct. 29, 2009 | 9:41 PM knugen responds:

I saw the thread and it looks really cool, but I can't afford putting down time on games that I can't earn any money on atm. Sorry :(


Oct. 29, 2009 | 7:20 PM Itsbroken2 says:

Well I'll be damned.


Oct. 29, 2009 | 7:30 PM jackz360 says:

Congrats to modship.


Oct. 29, 2009 | 7:48 PM Mich says:

Grats on the modship!


Oct. 29, 2009 | 9:26 PM Gonzossm says:

Lets make a game. I can do the art ;D

Oct. 29, 2009 | 9:47 PM knugen responds:

It would be awesome working with you, though right now I have loads of projects that I'm (more or less) working on. None of them have an artist though as I'm mostly experimenting with different libraries and API's so I will give you a shout if I have something that I think fits your style :D


Nov. 2, 2009 | 4:35 PM matrix5565 says:

Let me know if you ever release anything!

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